Sapling
I’ve been working on Sapling, a browser-based incremental/idle game where you start with a tiny sapling and gradually grow it into a massive World Tree.
As you progress, you’ll unlock new systems including Tree Essence, World Seeds, Amber, challenges with multiple levels, automation, offline progression, and over 130 achievements. The upgrade tree and even the tree itself evolve visually as you advance, revealing new branches and mechanics over time.
The game is still in active development, so I’m mainly looking for feedback on:
- Balance and pacing
- UI/UX
- Progression and prestige systems
- Overall enjoyment
There are no accounts, ads, or multiplayer features - just a single-player incremental game focused on long-term progression.
I’d really appreciate any feedback, whether it’s about bugs, balance, or ideas for improving the game. Thanks for giving it a try!
| Status | Released |
| Platforms | HTML5 |
| Author | milenpenev |
| Genre | Simulation |
| Tags | Incremental |
| Average session | Days or more |
| Languages | English |
| Inputs | Keyboard, Mouse, Touchscreen |
| Links | Ko-Fi |
| AI Disclosure | AI Assisted, Code, Graphics |
Development log
- New UI updates78 days ago
- Sapling - New incremental game78 days ago



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